Hi folks - I put together a quick game play video for you. If you played the original you’ll notice Glace still runs about the same speed and jumps about the same height. He still throws little magic beads that fly out and boomerang back. You can still bounce around like the dickens. You’ll maybe notice some new things too that I’ve mentioned in previous posts.
Glace has some more control over beads. You can freeze them in place and zip that back to you at high speed. This is an experimental thing but I’m liking it a bunch. The bead slashes back in a straight line, ignoring walls and damaging anything that gets in the way. Another experimental thing you might notice in the video: when you grab a bead that’s zipping back to you, it shoots you off a bit in the direction the bead was traveling. It’s sort of like catching a heavy ball that stumbles you back. Glace can use this effect to do sneaky things, like shooting himself up in the air or getting a burst of running speed. Do you have any thoughts on this? Cool mobility feature? Too much? One other thing I like about the bead return feature is it lets you grab a bead back that might have flown off in an unhelpful direction. By the way I have something planned for combing beads together. Throw a bead, freeze it, then throw a second bead at the frozen one. Something happens.
Moving on, as I mentioned in another post, enemies don’t hurt you by just touching you. They have to hit you with an attack. You can see the squish monsters performing two kinds of attacks in the video. I manage not to get hit. I might have had damage turned off. I forget. You’ll see the squishes jumping off ledges. I rewired the AI component the other week and haven’t told them to not do that yet.
Magic sparkles! Enemies burst into pretty stars on death. I reproduced this from the original game. What do you think? Should we keep this?
The video also shows that Glace can dash around. I just covered this so won’t go into detail, but I really like this feature so far.
The music in the video is by Zach, the original composer! The video cuts off right before the music picks up. Sorry about that. Zach hangs out in our Discord server and sometimes hooks his keyboard up so we can listen in on the process. Pretty cool.
Anyway if you liked this video I’d really appreciate it if you’d share it and let your friends know about the game. Only 76 days left in my 100 day Glace coding challenge! Next up, I’m working on the gate stones that Glace uses to move around the world. Cheers!